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7 tips for creating an online course

Creating courses online involves getting subject matter expertise into a course that takes learners on a logical and well-organised journey from ignorance to knowledge. That is a fundamental requirement for an online course to have any impact at all. But what about the delivery system – how do you package the learning content as a product that reaches learners?

eLearning with chatbots: the new interface?

When it comes to the efficient transfer of knowledge into people’s heads, digital learning is still in its infancy. A student who sits clicking through the linear, restrictive activities in a typical LMS activity in 2019 is spending as much time complying with the demands of the technology as they are learning. Knowledge is dispensed in one direction in measured doses, like those internet-enabled cat feeders. Take this knowledge, says the LMS, pass the test, and be grateful. Just don’t ask me any difficult questions.

Spreading kindness in online learning environments

Wednesday this week is World Kindness Day, bringing a swathe of global initiatives and events aimed at promoting being nice to each other. People worldwide will be encouraged to go out and do something they wouldn’t usually do that will benefit somebody else, directly or indirectly.

Everything’s haunted now

“The ghost in the machine” used to refer to humanity’s ineradicable tendency towards self-destruction. Arthur Koestler’s 1967 book of that name argues that our brains evolved very rapidly to make us the intelligent, talking creatures we are, but the new gray matter is built upon the original reptilian brain stem that we all still have, and which is capable of overpowering all our fine reasoning skills and propelling us towards catastrophic actions like nuclear war.

New esports program launched at U.S. university

A kid just won three million bucks by winning a Fortnite tournament. The total prize pool was thirty million dollars and the event – the Fortnite World Cup – took place at the Arthur Ashe stadium in New York City. Where did all that cash come from? Fortnite’s developer Epic Games banked $2.4 BILLION in microtransactions from players round the world in 2018 as they bought cosmetic features and unlocked perks in the game.